mod.rs 5.6 KB

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  1. use parking_lot::Mutex;
  2. use rand::{thread_rng, Rng};
  3. use ruaft::rpcs::register_server;
  4. use ruaft::{Raft, RpcClient};
  5. use std::collections::HashMap;
  6. use std::sync::Arc;
  7. struct ConfigState {
  8. rafts: Vec<Option<Raft>>,
  9. connected: Vec<bool>,
  10. }
  11. pub struct Config {
  12. network: Arc<std::sync::Mutex<labrpc::Network>>,
  13. server_count: usize,
  14. state: Mutex<ConfigState>,
  15. }
  16. pub use anyhow::Result;
  17. impl Config {
  18. fn server_name(i: usize) -> String {
  19. format!("ruaft-server-{}", i)
  20. }
  21. fn client_name(client: usize, server: usize) -> String {
  22. format!("ruaft-client-{}-to-{}", client, server)
  23. }
  24. pub fn begin<S: std::fmt::Display>(&self, msg: S) {
  25. eprintln!("{}", msg);
  26. }
  27. pub fn check_one_leader(&self) -> Result<usize> {
  28. for _ in 0..10 {
  29. let millis = 450 + thread_rng().gen_range(0, 100);
  30. sleep_millis(millis);
  31. let mut leaders = HashMap::new();
  32. let state = self.state.lock();
  33. for i in 0..self.server_count {
  34. if state.connected[i] {
  35. if let Some(raft) = &state.rafts[i] {
  36. let (term, is_leader) = raft.get_state();
  37. if is_leader {
  38. leaders.entry(term.0).or_insert(vec![]).push(i)
  39. }
  40. }
  41. }
  42. }
  43. let mut last_term_with_leader = 0;
  44. let mut last_leader = 0;
  45. for (term, leaders) in leaders {
  46. if leaders.len() > 1 {
  47. bail!("term {} has {} (>1) leaders", term, leaders.len());
  48. }
  49. if term > last_term_with_leader {
  50. last_term_with_leader = term;
  51. last_leader = leaders[0];
  52. }
  53. }
  54. if last_term_with_leader != 0 {
  55. return Ok(last_leader);
  56. }
  57. }
  58. Err(anyhow!("expected one leader, got none"))
  59. }
  60. pub fn check_terms(&self) -> Result<()> {
  61. let mut term = None;
  62. let state = self.state.lock();
  63. for i in 0..self.server_count {
  64. if state.connected[i] {
  65. if let Some(raft) = &state.rafts[i] {
  66. let raft_term = raft.get_state().0;
  67. if let Some(term) = term {
  68. if term != raft_term {
  69. bail!("Servers disagree on term")
  70. }
  71. } else {
  72. term.replace(raft_term);
  73. }
  74. }
  75. }
  76. }
  77. Ok(())
  78. }
  79. pub fn connect(&self, index: usize) {
  80. self.set_connect(index, true);
  81. }
  82. pub fn disconnect(&self, index: usize) {
  83. self.set_connect(index, false);
  84. }
  85. pub fn set_connect(&self, index: usize, yes: bool) {
  86. self.state.lock().connected[index] = yes;
  87. let mut network = unlock(&self.network);
  88. // Outgoing clients.
  89. for j in 0..self.server_count {
  90. network.set_enable_client(Self::client_name(index, j), yes)
  91. }
  92. // Incoming clients.
  93. for j in 0..self.server_count {
  94. network.set_enable_client(Self::client_name(j, index), yes);
  95. }
  96. }
  97. pub fn crash1(&mut self, index: usize) {
  98. self.disconnect(index);
  99. unlock(self.network.as_ref()).remove_server(Self::server_name(index));
  100. let raft = {
  101. let mut state = self.state.lock();
  102. state.rafts[index].take()
  103. };
  104. if let Some(raft) = raft {
  105. raft.kill();
  106. }
  107. }
  108. pub fn start1(&mut self, index: usize) -> std::io::Result<()> {
  109. if self.state.lock().rafts[index].is_some() {
  110. self.crash1(index);
  111. }
  112. let mut clients = vec![];
  113. {
  114. let mut network = unlock(&self.network);
  115. for j in 0..self.server_count {
  116. clients.push(RpcClient::new(network.make_client(
  117. Self::client_name(index, j),
  118. Self::server_name(j),
  119. )))
  120. }
  121. }
  122. let raft = Raft::new(clients, index, |_, _| {});
  123. self.state.lock().rafts[index].replace(raft.clone());
  124. let raft = Arc::new(raft);
  125. register_server(raft, Self::server_name(index), self.network.as_ref())
  126. }
  127. pub fn end(&self) {}
  128. pub fn cleanup(&self) {
  129. let mut network = unlock(&self.network);
  130. for i in 0..self.server_count {
  131. network.remove_server(Self::server_name(i));
  132. }
  133. for raft in &mut self.state.lock().rafts {
  134. if let Some(raft) = raft.take() {
  135. raft.kill();
  136. }
  137. }
  138. }
  139. }
  140. fn unlock<T>(locked: &std::sync::Mutex<T>) -> std::sync::MutexGuard<T> {
  141. locked.lock().expect("Unlocking network should not fail")
  142. }
  143. pub fn make_config(server_count: usize, unreliable: bool) -> Config {
  144. let network = labrpc::Network::run_daemon();
  145. {
  146. let mut unlocked_network = unlock(&network);
  147. unlocked_network.set_reliable(!unreliable);
  148. unlocked_network.set_long_delays(true);
  149. }
  150. let state = Mutex::new(ConfigState {
  151. rafts: vec![None; server_count],
  152. connected: vec![true; server_count],
  153. });
  154. let mut cfg = Config {
  155. network,
  156. server_count,
  157. state,
  158. };
  159. for i in 0..server_count {
  160. cfg.start1(i).expect("Starting server should not fail");
  161. }
  162. cfg
  163. }
  164. pub fn sleep_millis(mills: u64) {
  165. std::thread::sleep(std::time::Duration::from_millis(mills))
  166. }
  167. const LONG_ELECTION_TIMEOUT_MILLIS: u64 = 1000;
  168. pub fn sleep_election_timeouts(count: u64) {
  169. sleep_millis(LONG_ELECTION_TIMEOUT_MILLIS * count)
  170. }